Once I had created my story and drawn a storyboard for the three shot project, I then made an animatic to properly plan and time my shots. Initially, I was going to use my storyboard drawings to do this, however they weren’t the right size ratio for premiere pro, and they didn’t show all of… Continue reading Three Sides – Animatic
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Three Sides – Design Work
To start the ‘Three Sides’ Project, I first made a Miro board exploring my ideas. I was initially drawn to a scary theme, due to my own interests as well as an opportunity to showcase some effective lighting. However, there was a story idea I had in mind which I thought could be communicated in… Continue reading Three Sides – Design Work
Modelling Practise
In order to improve our basic Maya skills, we were tasked with modelling some household objects. I chose a bathroom tap, a bottle of PVA glue, and my camera. I used a mixture of tools to model these objects, such as extrusion and the bend tool. I challenged myself to make the camera strap by… Continue reading Modelling Practise
Falling Objects
In order to practise doing basic animations in Maya, we were tasked with animating two distinctly different objects falling and hitting the floor. I chose to animate a bottle and a bubble, because they are entirely different in terms of materials and would each fall down in a distinct way. I took some reference videos… Continue reading Falling Objects
Munny Group Project
Our first assignment was a group activity where we had to design our own ‘Munny’ and then model it together. We started the process by creating a mindmap on Miro on the theme of Adaptation and how we interpreted it. We found our interest gravitating towards animals and how they adapt to their habitat. Our… Continue reading Munny Group Project